

It's all a very satisfying strategy experience that makes you feel like you have real input into the outcome of battles - although it might be a bit too hardcore for casual players to wrap their heads around.īoom Beach hits a sweet spot with its premium currency system, Diamonds.Īs one might expect from Clash Of Clans, a player can spend Diamonds to instantly complete a building or upgrade - which adds a tremendous amount of incentive to spend them quickly.īut Diamonds can also be used to purchase missing materials to upgrade bases, buildings, gunships, and anything else you have milling about your base making them invaluable if you're short on gold or lumber. When an attack's in progress, players can shell enemy defenses from their gunship or direct their troops' movements with a signal flare. All familiar stuff to Clash of Clans players and certainly nothing new from Supercell at first blush.īut it's a huge mistake to view Boom Beach as a simple WWII reskin of Clash of Clans.įor starters, players are given much more control over the battles in Boom Beach. The core of Boom Beach's gameplay revolves around building up a base, upgrading it, and sending your troops off to war. This week, we take a look at Supercell's free-to-play strategy title Boom Beach.īoom Beach is Supercell's midcore mobile strategy title that's being hailed as the successor to its breakout hit, Clash of Clans. The end goal will be to see whether the game makes a good enough case for us to part with our cash, or whether players are content - or engaged enough - to 'freeload'.

Welcome to The In-App Purchase Inspector - our regular look at free-to-play games from the consumer's perspective.Įach instalment, we'll be looking at the incentives or pressure applied to make in-app purchases, their perceived value, the expansion offered by the IAPs and the overall value of the experience.
